Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
Issue ID
1235744
Regression
No
[Caching Shader PP] "Preprocess only" checkbox is not persistent
STR:
1. Open any project
2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled
3. Select any shader in the project, check "Preprocess only" checkbox.
4. Select another shader, observe that the "Preprocess only" checkbox is not set.
Expected: "Preprocess only" checkbox saves its state between different shaders
Actual: The state is reset (turned off)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene Views breaks and errors are spammed in the Console when the Game view is shrunk vertically to the minimum, and the Aspect Ratio is 16:9 or 16:10
- Slider Fill Area disappears after undoing “Set Native Size” change
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
Resolution Note (fix version 2020.2):
Verified in:
Version: 2020.2.0a13