Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a19
2020.2
Issue ID
1223752
Regression
No
Focused Component Inspector headers should display Component Type instead of object name
How to reproduce:
1. Create a new Unity project
2. Select the Main Camera GameObject
3. Right-click one of its Components and select 'Properties'
Expected result: the Header displays the Component Type
Actual result: the Header displays the name of the GameObject
Reproducible with: 2020.1.0a19, 2020.1.0b5, 2020.2.0a3
Not reproducible with: 2020.2.0a4, 2020.2.0a7
Could not test with: 2017.4.39f1, 2018.4.21f1, 2019.3.9f1, 2020.1.0a18(Properties window not yet implemented)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a4
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b9