Search Issue Tracker
Fixed in 3.1.4
Votes
0
Found in [Package]
3.0
Issue ID
1235760
Regression
No
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
Steps to Repro:
1. open the attached project
2. select the panboo_back.psd and open the skinning editor
3. rig the sprite (e.g. create bones, geometry, and weight)
4. click Apply
Result: The bones all move the lower left corner of the sprite
Expected: The bones stay where they were set and the sprite is properly rigged and ready for animating
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
Add comment