Search Issue Tracker
Fixed in 3.1.4
Votes
0
Found in [Package]
3.0
Issue ID
1235760
Regression
No
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
Steps to Repro:
1. open the attached project
2. select the panboo_back.psd and open the skinning editor
3. rig the sprite (e.g. create bones, geometry, and weight)
4. click Apply
Result: The bones all move the lower left corner of the sprite
Expected: The bones stay where they were set and the sprite is properly rigged and ready for animating
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
Add comment