Search Issue Tracker
Crash on D3D12ImmediateContext::BindTexture when upgrading project with ...
Steps to reproduce: 1. Open the attached project ("1199814(1).zip") with one of the reproducible versions Reproducible with: 2019.2... Read more
[Ads] Verified and default Ads package should be 3.3.x instead of 2.0.8
Steps To Reproduce: 1. Create a new Project 2. Windows> Package Manager > Ads Expected Result: The verified ads package should be ... Read more
Editor.OnSceneGUI is not called when hovering the mouse over the Scene w...
How to reproduce: 1. Open the attached "1206282.zip" project 2. Open the "SampleScene" Scene 3. Select the "Cube" GameObject in the ... Read more
[2D][Skinning Editor] MissingReferenceException thrown on closing Sprite...
When Bones are edited and Sprite editor window is closed, the editor throws MissingReferenceException. Refer attached video Steps t... Read more
Crash on mono_add_process_object when exiting out of Play mode
Steps to reproduce: 1. Open the project attached by the user ("BugReproSlim.zip") 2. Open Scene "nothing" 3. Enter Play mode 4. Exit... Read more
Highlighter of the slider handle is not getting refreshed
In Skinning Editor, the Highlighter of the slider handle is not getting refreshed with the movement of a slider. Steps to repro: 1.... Read more
Light baking regression
Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
[URP] Toggling Camera Override on first Renderer Feature in the list int...
Reproduction steps: 1. Open project in "2020.1.0a17.zip" 2. Open "SampleScene.unity" 3. Notice that there are 2 Cubes in Scene which... Read more
[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...
How to reproduce: 1. Open user-submitted project (CrashDeleteScene) 2. Dirty the Scene(e.g. create a GameObject) 3. Save the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized