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Fixed in 2020.2.X

Fixed in 2019.4.X, 2021.1.X

Votes

2

Found in

2019.3

2019.3.7f1

2020.2

Issue ID

1232538

Regression

No

[SerializeReference] CustomPropertyDrawer doesn't get correct value when multiple elements use the same attribute in collection

Serialization

-

How to reproduce:
1. Open user's attached project
2. Open "SampleScene" Scene
3. Select "GameObject" in Hierarchy
4. In the Inspector expand "Foos"
5. In the Inspector expand "SpecificElementA", "SpecificElementB", "WorkaroundElementC"

Expected result: Under the "SpecificElementB" the 3rd field should say "FooBarred: Unfortunately Yes"
Actual result: Under the "SpecificElementB" the 3rd field says the same as "SpecificElementA" 3rd field which is "FooBarred: Yes"

Reproducible with: 2019.3.0f1, 2019.3.9f1, 2020.1.0b5, 2020.2.0a7
Could not test with: 2017.4.39f1, 2018.4.21f1, 2019.3.0a1 because [SerializeReference] was introduced in 2019.3.0a2, 2019.3.0b12 because the elements get the attribute name (member) instead of attribute

  1. Resolution Note (fix version 2020.2):

    Fixed in 2021.2.0a4

  2. Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0b7

  3. Resolution Note (fix version 2020.2):

    Fixed in 2020.2.6f1

  4. Resolution Note (fix version 2019.4):

    Fixed in 2019.4.22f1

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