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0
votes
Fixed

Editor runs out of memory splitting the mesh into submeshes while import...

Asset - Importers

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Jan 31, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.4f1, 2019.1.0b2, 2019.2.0a3

How to reproduce: 1. Create new project and add attached "untitledd.fbx" model 2. Wait a few seconds for Editor to start importing -... Read more

0
votes
Fixed

[Android] Error of "Failed to extract resources needed by IL2CPP" when b...

Android

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Feb 06, 2019

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Version/s: 2019.1.0b2

To reproduce: 1. Open attached project 2. Make sure it is on android platform 3. Go to player settings and see if Split Application ... Read more

0
votes
Fixed

[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...

Audio

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Feb 07, 2019

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Version/s: 2019.2.0a3, 2019.2.0a4

Steps to reproduce: 1. Open attached project 2. Switch to iOS 3. Build for iOS and deploy to device 4. Click "Play1" or "Play2" to ... Read more

0
votes
Fixed

Assigning a material to a Projector causes the Editor to crash

Camera

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Feb 07, 2019

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Version/s: 2019.2.0a4

Steps to reproduce: 1. Download and open the attached project 2. Assign a Material to the Projector Result: crash Reproduced on 20... Read more

0
votes
Duplicate

Asset Store window opens HUB instead

Hub

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Feb 07, 2019

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Version/s: 2019.2.0a4

Repro: 1. start a new project with Unity 2019.4.0a4 2. open the Asset Store Window 3. Notice the window is blank but the HUB opens ... Read more

1
votes
Not Reproducible

[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain

Vulkan

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Feb 04, 2019

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Version/s: 2018.3.1f1

-e: see title, when adding layers and painting them on top of another texture errors are shown --works with OpenGL+NVIDIA, works on ... Read more

0
votes
Fixed

EditMode tests performance downgrade in 2018.3 and later versions

Package: Test-Framework

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Dec 15, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "TestSpeed.zip" 2. Open Test Runner if not already open 3. Press "Run selected" 4. Obse... Read more

0
votes
Fixed

"Debug.Log()" outputs file which is not relevant to the user when using ...

Scripting

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Nov 11, 2018

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Version/s: 2017.3.0a1, 2018.2.12f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Create a New Project 2. Create a Script where there is a "Debug.Log()" printed when playing 3. Attach it to ... Read more

2
votes
Won't Fix

[Android][Oculus GO] video player is freezing at specific times when pla...

XR SDK

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Oct 08, 2018

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Version/s: 2018.2.11f1

To reproduce: 1. Open the project attached "Video Test OculusGO.zip" 2. Build and run on Oculus GO Expected: video is played withou... Read more

0
votes
Fixed

Build settings window has a deleted scene in it upon new project creation

Build Pipeline

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Jan 02, 2019

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Version/s: 2018.3.0a1

Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more

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