Search Issue Tracker
Won't Fix
Votes
0
Found in
2020.1.0a15
Issue ID
1201287
Regression
Yes
[AssemblyDependency] [AMD] Failed to check assembly error thrown on creating new Project
Failed to check assembly error thrown on creating new Project
Steps to Reproduce:
1. Create a new Project
Expected Result:
New Project creates
Actual Result:
Failed to Check assembly error thrown
Reproducible on: 2020.1.0a15
Working fine on: 2020.1.0a14, 2019.3.0f1
Environment: Windows 10 with AMD Radeon R9 200 Series only
Note: Graphics card detail is attached
Stack Trace:
Failed to check following assemblies for updater configurations:
D:/Unity/Unity 2020.1.0a15/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll (ret = 0):
--------------
UnityEditor.Scripting.APIUpdaterLogger:WriteErrorToConsole(String, Object[])
UnityEditorInternal.APIUpdating.APIUpdaterManager:HandleCheckAssemblyPublishUpdaterConfigErrors(AssemblyUpdaterCheckAssemblyPublishConfigsTask[])
UnityEditorInternal.APIUpdating.APIUpdaterManager:UpdatePublishUpdaterConfigStatusAndAddDependents(HashSet`1, IEnumerable`1, AssemblyDependencyGraph)
UnityEditorInternal.APIUpdating.APIUpdaterManager:ProcessImportedAssemblies(String[])
Comments (1)
-
rajeevrhansda
Mar 10, 2020 13:20
Still no solution? :(
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Resolution Note:
Legacy VR is being removed in 2020.1+. Please switch to using XRSDK for 2020+ projects.