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[Crash] Crash when calling GetParticles/SetParticles on a SubEmitter sys...
To Reproduce: 1. Open the project '658934_get_set_particles_crash' (attached to the post). 2. Open the TestScript.cs and uncomment... Read more
[MovieTexture] Correct width & height values are not set until Play is c...
1. Open the attached project and play the scene movieTexture. 2. Notice that the first log message outputs incorrect width/height v... Read more
AudioImporter does not recognize renamed BlackBerry and Windows Store Ap...
Steps to reproduce: 1. Download attached project 2. Open scene main 3. Enter play mode. See reported exception: Unknown platform pas... Read more
[Mecanim] Animation's Curves flicker between each other
How to reproduce: 1. Open the attached project "646473Animation.zip" (It has .fbx file imported with Animation) 2. Select Piter in t... Read more
[ReflectionProbes] Non continuous baking will result in black objects
Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects. To reproduce: 1. I... Read more
IL2CPP doesn't support runtime creation of array types.
To Reproduce: 1. Deploy the project attached to the post to an iOS device (make sure scripting backend is set to IL2CPP). 2. Click... Read more
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Latest issues
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
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- UI Toolkit Debugger "Pick Element" selection works only after clicking it for the second time
- "InvalidOperationException: Trying to use a texture (_MainLightShadowmapTexture)..." and other Render Graph errors when MSAA is enabled with Render Graph and Game view tab is active