Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a15
Issue ID
1201292
Regression
Yes
[Windows] Skipping Window/Layouts module on changing release mode to debug/ debug mode to release
Unable to change Editor Layout when release mode changed release to debug/ debug to release.
Menu Window/Layouts couldn't be found error is thrown in the console.
Steps to repro:
1. Create a new project.
2. At the bottom right corner, click on the Bug icon/dropdown.
3. Switch to Debug Mode.
4. Try to change the layout.
===================Stack trace====================
Platform modules already initialized, skipping Menu Window/Layouts couldn't be found
(Filename: C:\buildslave\unity\build\Editor/Platform/Windows/MenuControllerWin.cpp Line: 996)
===============================================
Actual Result:
Unable to change Editor Layout. Error is thrown n the console.
Expected Result:
Editor Layout should be changed and no errors in the console.
Reproducible with:
2020.1.0a15.
Working Fine with:
2020.1.0a14.
Environment:
Windows 10 & Mac 10.14.
Stack trace:
Menu Window/Layouts couldn't be found
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Environment is partially black when re-opening the newly created HDRP project for the second time
- Manual Reference button for Render Graph section in Rendering Debugger opens a missing Manual page
- Water Surface is missing the Wireframe when Scene is switched to Shaded Wireframe mode
- Water surface is not rendered when using Unlit Draw Scene view mode
- Node Previews are not centered when Nodes have a longer name in Shader Graph
Add comment