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[iOS] Terrain displayed incorrectly if camera depthTextureMode is set to...
Steps to reproduce: 1) Open the attached project. 2) Build the 'Test' scene for iOS. 3) Deploy to a iOS device via Xcode. 4) Run the... Read more
Crashed in Unity::GameObject::SendMessageAny when animating property 'Ov...
Steps to reproduce: 1) Download attached project "CanvasCrashRepro.zip" and open in Unity. 2) Open scene 'Boot' and press Play. 4) ... Read more
Asset Database only handles one of multiple colliding GUIDs
Materials in the project have colliding GUIDs. Simplest repro: 1. From Finder/Explorer, duplicate an asset twice (together with .me... Read more
Unity fails to import data when Asset Serialization Mode set to Force Bi...
Steps to reproduce : 1) Download attached project " 123213213.zip" and open in Unity. 2) In Project tab, click on "Rewired1.0.0.89.... Read more
Screenshot resolution wrong with large game view on OSX
Steps to reproduce: 1. Open attached project "screenshot.zip" 2. Open "test" scene 3. Set Game resolution to "5120x2880" ("res1.png"... Read more
Light Baking displays issues when used with a Cache Server
Lighting that has been manually baked displays visual errors after switching platforms whilst using a Cache Server. Reproduction St... Read more
[iOS] Black artefacts cover the game window when using Metal
Steps to reproduce: 1) Open the attached project. 2) Build it for iOS. 3) Run it on a device via Xcode. The whole screen except for... Read more
Unable to change keyboard Language when using editor
To reproduce follow the steps: 1. Open any project 2. Try changing keyboard language in taskbar or with key shortcut 3. Windows are ... Read more
Function overloading with and optional arguments
An odd C# behaviour in our editor. Steps to reproduce: - Create two functions in a file like: private void TestFunc(object valu... Read more
Selecting Directional Lightmaps produces an irrelevant warning on OSX
How to reproduce: 1. Open any (new) project - Make sure the build target is set to Standalone 2. Open the Lighting window 3. Chang... Read more
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