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[Android] Black screen with skipped rendering frame and error "GfxDevice...
Reproduction steps: 1. Open the attached project "ReproProj" with Android Platform 2. Open the “/Assets/ExampleAssets/Scenes/Sampl... Read more
[XR Management] Magic Leap Manifest settings window appears blank and Di...
Magic Leap Manifest settings window appears blank and DirectoryNotFoundException is thrown on clicking the manifest settings tab und... Read more
[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...
The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more
Magic Leap XR Plugin version is not updated to verified package version ...
How to reproduce: 1. Create an empty project 2. Import Vuforia MagicLeap Sample asset from the Asset store 3. Observe the version of... Read more
[Lumin] Importing assets dialog never closes after entering Play mode
Reproduction steps: 1. Open the attached project ("Test ARKit and Lumin.zip") 2. Switch to Lumin platform 3. Enter Play mode 4. Obse... Read more
Error “NullReferenceException: Object reference not set to an instance o...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In Hierarchy... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running