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[UWP] Warning is printed in Visual Studios 2017 for a missing Visual Stu...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. In build settings set Visual Studio version to 2017 4. Buil... Read more
Unity crashes on GUIStyle::DrawBackground when opening custom IMGUI Window
How to reproduce: 1. Make sure screen DPI is different than 100% (i.e. 200%) 2. Open the user-submitted project ("BugsReportLab.zip"... Read more
[Windows, OSX][Gamepad] Weird behaviour and no more deadzones on Dualsho...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/241 causes the DualShockGamepadHID to no longer ... Read more
[Collider]Is trigger value on box collider does not reset when resseting...
Reset functionality doesn't work for the collider. Steps to repro: 1. Open a new project. 2. Create a cube game object and go to ... Read more
Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...
How to reproduce: 1. Open the attached Project (New Unity Project (22).zip) 2. Open the ProBuilder Window, notice the "Edit Mode Too... Read more
"Apply to prefab" popup not working when opened from certain labels
How to reproduce: 1. Open the user-submitted project and open the "SampleScene" scene 2. Expand the "GameObject" object and add the ... Read more
[Terrain] UI slider to change value is not present for modifying Mesh re...
UI slider to change value is not present for modifying Mesh resolution under Terrain settings Steps to reproduce: 1) Create a new p... Read more
[Mobile] UpdateTpl<>() crashes when playing Particle System with Emissio...
To reproduce: 1. Download attached project "ParticleCrashBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for Mobile... Read more
Fullscreen Effects are not offset per eye in VR
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode in VR 3. Observer game view in the Editor Expected ... Read more
NullReferenceExceptions is thrown from the Addressables System when Crea...
To reproduce: 1. Download the attached project "bristol.zip" and open in Unity 2. Open Package Manager 3. Update Addressables Syste... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow