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[Regression] Error in Standalone Development Build: "The file '/PATH/uni...
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!" Issue does not reprodu... Read more
Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...
To reproduce: 1.Download and open attached project. 2.Enter Play mode. 3.Quickly drag "TestObject" prefab into Hierarchy. 4.Repeat... Read more
[Android] Recording is not supported on some android 7.0 and 7.1 using E...
Steps to reproduce: 1) Download attached project 'TestGameOne.zip' and open in Unity 2) Build and run 'main' scene on a device 3) P... Read more
Scroll View content is visible outside of Mask when there is another mas...
How to reproduce: 1. Open the attached "Test12" project and enter playmode 2. Scroll the text vertically Expected result: Text st... Read more
[Metal] Buffer is updated only once per frame when data is called twice
Reproduction steps: 1. Open the attached project. 2. Make sure Editor is running with Metal graphics API. 3. Play the scene. - Onl... Read more
Script compilation while player settings are open causes iOS/Android Ide...
Steps to reproduce: 1. Open attached project 2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though a... Read more
Crash in physx::PxsSolverSetupSolveTask::runInternal when game object am...
To reproduce: 1. Open attached project; 2. Open ggf scene; 3. Choose Girl and in the Inspector add Component "Spawner"; 4. Attach Gi... Read more
[UI] Scrollbar covers the content when slider is dragged to the final po...
Reproduction steps(GIF attached): 1. Open the attached project. 2. Make sure Game view resolution is set to 480x320. 3. Play the sc... Read more
RenderTexture is destroyed with standalone built on switching the fullsc...
Reproduction steps: 1. Open the attached project; 2. Build the scene "Test2"; 3. Open built game and click Alt + Enter to switch ful... Read more
Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...
To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more
All about bugs
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Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator