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Terrain shadow moves with camera while Color Space is set to Linear
Steps to reproduce:1. Open the attached project2. Open the available scene3. Go to 'Edit/Project settings/Player'4. Under 'Other set... Read more
Seting Reflection Probe to Realtime Crashes AMD graphics driver
Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more
[MaximizeOnPlay] Game view isn't re-scaled when entering play mode
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Set game view aspect to "Standalone (1024 x 768)"4. Notice that s... Read more
[HLSLcc][Tessellation][AMD] Visual artifacts using custom water shader
Steps to reproduce: 1. Download and import attached project. (glcore-artifacts.zip)2. Open scene: errors3. Zoom in and out in scene ... Read more
[PlayableRefactor] OnStateEnter isn't called when entering state after r...
Steps to reproduce: 1. Open attached project2. Open scene "root"3. Run the scene and notice that OnStateEnter is called after Animat... Read more
[iOS] Missing 180x180 icon in iOS build
To reproduce:1. Open attached project ("794469.zip")2. Go to Player settings3. Observe that 180x180 icon for iPhone is overrided4. B... Read more
[UI] Canvas without scaler component sets invalid position
Steps to reproduce:1. open users attached project2. play scene 'ReproScene' Expected behavior: both cubes are moved to (15,15,0)Actu... Read more
[Build] Microsoft surface pro window toolbar buttons not working in maxi...
Steps to reproduce:1) download attached project2) build and run3) click on minimize/maximize/close toolbar buttons - it shows animat... Read more
Dragging and releasing Scroll Rect makes its velocity to be calculated i...
Reproduction steps:1. Open attached project2. Open scene "BugReporter"3. Play the scene4. In the Game view grab Scroll Rect drag it ... Read more
[Networking]Typo in NetworkClient.connection.TransportRecieve
Steps to reproduce:1. Open attached project.2. Open script named "NewBehaviourScript".3. Add this line of code to the script: "Netwo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used