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Fixed in 2020.2
Votes
0
Found in
2020.1.0a16
Issue ID
1223772
Regression
Yes
WebAssembly streaming and multi-threading not working for builds compiled with "Name Files As Hashes" option enabled.
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changes to instanced detail mesh material don't immediately apply
- Undo.RegisterObject or Undo.CreateObject dirties the scene, but no actual changes to Scene are made
- [Profiler] Scrubbing through filtered frames or sorting their data replaces the displayed data with duplicated data entries
- [UI Builder] It is possible to add content to parent document while editing child document in place
- EndChangeCheck is not triggered when clearing the IMGUI search field by pressing the "x" button
Resolution Note (fix version 2020.2):
Original file extension will be preserved when naming files as hashes in compressed WebGL builds.