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MSAA affects render texture size even in Deffered Only mode
Repro steps : - Create/Open HDRP Template - Switch your HDRP lit shader mode to forward only (or both) - Set MSAA to MSAA 8x - Swi... Read more
Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps: 1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro" 2. Enter Play Mode and then e... Read more
[TextMeshPro] Warnings in emty project with TextMeshPro Package TMP prev...
How to reproduce: 1. Create a new project 2. Install TMP TMP preview.5 - 2.1.0 Actual: Inspect warnings in the Console (see the fu... Read more
[Collaborate] Restore functionality doesn't work
Restore functionality doesn't work a. On Mac and 'Resyncing To Revision' popup appears and doesn't disappear at all while trying to ... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce: 1. Open attached project ("case_1222158-Sample.zip") 2. From menu bar select Assets > Create > UIElements > UXML Templ... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps: 1. Download and open the user-submitted project 2. Build and run the project 3. Open the Frame Debugger in the e... Read more
[OSX][Win10] Manual selection of the build in profiler is required after...
After building a project with Autoconnect profiler enabled, you have to manually select the build in the Profiler window for it to s... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce: 1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip") 2. After the project is opened, ... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce: 1. Open attached project (1223324.zip) 2. Enter Play Mode 3. Open task manager and find the Unity.exe process 4. O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException and temporary graph corruption after entering playmode if output node connection was changed
- Sprite Renderer with Animation does not reflect Sprite changes in the Scene when switching Mask Interaction
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when loading 3D text mesh in Player from an asset bundle that is built with an older Editor version
- Text overlaps when displaying CJK and Latin characters on GameObject Label Icons
- User is redirected to a non-existing online documentation link when clicking on "?" help button inside Inspector window while Animator Override Controller is selected