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Cannot drag and drop game object when using search bar in the "Hierarchy...
Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more
Playables: Animator.Play() doesn't work after a Stop
Animator.Play() doesn't work after a Stop() CallingAnimator.Play(someClip)Animator.Stop()Animator.Play(someOtherClip) is not functio... Read more
[VR] screenshots taken with VR mode enabled are upside down editor only
Taking a screenshot in the editor results in upsdie down image when take in VR mode. 2. How we can reproduce it using the example yo... Read more
5.4 Graphics Jobs Player Setting not exposed to editor script
Not possible to control whether MT jobs are enabled or not via editor scripts. Which means people can not automate player building w... Read more
UV properties don't affect UI
Steps to reproduce: 1. Open attached project "CanvasUVBug_Unity534_Broken.zip"2. Open scene "Untitled"3. Make sure that Image is vis... Read more
Gizmos drawn using DrawGizmo attribute are drawn in random order if they...
Steps to reproduce: 1. Open attached project2. Open scene "_GizmoTest"3. Rotate the camera around the gizmo spheres4. They should ap... Read more
[WebGL] Transparency not working with some shaders
Reproduction steps:1. Open "hairtest_v2" attached project.2. Build and run the "main" scene for WebGL.3. Notice that hair is visible... Read more
[Native plugin] CreateExternalTexture on GLCore returns only pink colour
Reproduction steps:1. Open user's project2. Open scene "MMTSample" - /MobileMovieTexture/MMTUnity/Assets/MobileMovieTexture/Scenes/M... Read more
Stencil buffer empty if MSAA disabled
Steps to reproduce:1) Open the project attached by user in Unity.2) Open scene 'main.unity'.3) Enter play mode.- Notice the sphere i... Read more
[PCMReaderCallback] Streamed audio clip is cut short
How to reproduce:1. Open the attached project2. Change the audio file path in Scripts/TestComponent.cs3. Play the app in the editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used