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[Linux Editor] Crash in funlockfile (Material::UnshareMaterialData()) wh...
Steps to reproduce:1. Download "mini.tgz" attached by the user2. Enter "player" scene3. Drag-and-drop "scene-0-0" and "scene-1-1" to... Read more
MovieTexture not scaling to Mesh UV's correctly
MovieTexture does not fill the mesh completely. Download the test project here: https://oc.unity3d.com/index.php/s/Ds1Nr2IfXpkWMMQ O... Read more
[H264][OSX]Video is flickering occasionally
Noticed some strange flickering when playing a video in the video player.Needed quite a high FPS movie to capture the flickering, do... Read more
Cloth components causes JobTempAlloc allocations
How to reproduce:1. Open the attached project2. Open the "TestScene" scene3. Enter Play mode, after the girl passes the camera error... Read more
Overriding default video dimensions fails in certain cases
Overriding default dimensions import setting on a VideoClip can mess up if you mix a 'Square' dimension with a half/quarter/full res... Read more
Using Quaternion.Euler transforms rotation with a very slight error with...
Steps to reproduce:1. Open QA's attached project2. Play the "repro" scene3. Observe "empty(Clone)" gameobject's rotation is 90.00001... Read more
System.IO.File.ReadAllText throws "IsolatedStorageException: Could not f...
Steps to reproduce:1. Open user attached project2. Run the Main scene in the editor and notice you correctly get "FileNotFoundExcept... Read more
[Apple] Valid receipt fails local validation using CrossPlatformValidator
Valid receipt fails local validation using CrossPlatformValidator Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
Script Component that has a missing script is called "Nothing Selected" ...
How to reproduce:1. Open the attached "MissingScript" project and "Scene"2. Click on the "GameObject" in the Hierarchy3. Notice that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Diagnostics logs are missing, duplicated, or out of order when viewing Player sessions in Cloud Diagnostics
- Prefab Overrides “Apply” button is too big and overlaps with the context menu’s outline
- Prefab Overrides “No Overrides” text is too large, and the the Context Menu of the Parent GameObject has a lot of empty space when opened
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume