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Under Consideration for 6000.1.X

Votes

0

Found in

6000.0.26f1

Issue ID

UUM-86240

Regression

No

[Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared

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*Steps to reproduce:*
# Play the linked video from comments
# From hub create a "High Definition 3D" Template
# Wait for the launcher to show Unity Package Manager: Installing packages (60/60)

*Actual results:* Pop up appears saying "GetManagerFromContext: pointer to object of manager 'AudioManager' is NULL (table index 3)", then clicking quit crashes the Editor, cancelling the automatic Crash Bug Reporter further shows a crash with
Stack Trace:

0x00007FF82CAF83EA (KERNELBASE) RaiseException
0x00007FFF285D1E32 (Unity) LaunchBugReporter
0x00007FFF27E9A69F (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFF27E9B19A (Unity) EditorMonoConsole::LogToConsoleImplementation
0x00007FFF28B4A31D (Unity) DebugStringToFilePostprocessedStacktrace
0x00007FFF28B496B8 (Unity) DebugStringToFile
0x00007FFF26ACF122 (Unity) GetManagerFromContext
0x00007FFF2789400C (Unity) AudioManager::InitNormal
0x00007FFF27892ADF (Unity) AudioManager::InitFMOD
0x00007FFF2788A927 (Unity) AudioManager::AwakeFromLoad

*Reproducible with versions:* 2023.3.0a10, 6000.0.26f1

*Not reproducible with versions:* 2021.3.45f1, 2022.3.51f1, 2023.3.0a9

*Tested on (OS):* Windows 11

*Notes:*
* This started reproducing after video played in background for a while and this Error was printed in the Console: "FMOD failed to switch back to normal output ... : "Soundcard does not support the minimum features needed for this soundsystem (16bit stereo output). " (59)"

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