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Fixed in 1.1.16



Found in [Package]


Issue ID




[Jobs][DOTS] Building empty project with Jobs results in "Unable to find player assembly" errors

Package: Test-Framework


Reproduction steps:
1. Create a New Project
2. Import the "Jobs" package
3. Build a Standalone build
4. See Console

Expected Result: No errors
Actual Result: "Unable to find player assembly: '...UnityEngine.TestRunner.dll'/'Unity.PerformanceTesting.dll'" errors

Reproduced with: 2020.1.0a19, 2019.3.0f5, 2019.2.18f1
Did not reproduce on: 2018.4.15f1, 2017.4.36f1 (No Packman)

Comments (1)

  1. D595bacd2cd05bb094d53be23b489ff1?d=mm


    Aug 30, 2020 17:07

    "Fixed in 1.1.16"?? I"m not so sure...

    I have Test Framework version 1.1.16 with version 2020.1.2. Every build produces:

    Unable to find player assembly: C:\Code\MyProject\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll

    Unable to find player assembly: C:\Code\MyProject\Temp\StagingArea\Data\Managed\Unity.PerformanceTesting.dll

    I do have Burst AOT enabled (Enable Burst Compilation and Enable Optimisations (SIC)) since I'm using the burst compiler.

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