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WinPixEventRuntime.dll dependencies are not included when a Windows Stan...
How to reproduce:1. Create a new empty project2. Go to File -> Build Settings3. Enable the setting "Development Build"4. Build th... Read more
AssemblyBuilder is extremely slow in trunk
How to reproduce:1. Open project "Repository.zip"2. Open the Test Runner window (Window>General>Test Runner)3. Go to Weaver>... Read more
Errors and warnings logged in the Console when calling AssetDatabase met...
How to reproduce:1. Open the attached project "CheckConsistencyLoadAssets"2. In the Project window, select the asset "SelectMe" (Ass... Read more
CapsuleCast won't detect a hit with a mesh, if the direction happens to ...
Reproduction steps:1. Open the attached "TestMeshCollider.zip" project2. Open the "SampleScene" Scene3. Observe logs in the Console ... Read more
[VFXGraph][HDRP] MainCamera to Sceneview Fallback doesn't work anymore
Repro steps: 1. Import the attached project and open the Repro scene2. Hide the Game View3. In the Scene view, zoom in and out from ... Read more
[Text] Unrecognizable character appears as invisible space
How to reproduce:1. Open the user's attached project "1367548.zip"2. Load the "SampleScene" Scene3. In the Hierarchy view go to Canv... Read more
[2020.3] Compiler errors are thrown in console when using Roslyn analyze...
Reproduction steps:1. Download the attached project: "repro_project.zip"2. Delete the Library folder from the project directory3. Op... Read more
Editor sometimes crashes on SerializableManagedRefsUtilities::BackupAndD...
How to reproduce:1. Open the attached project "Bug.zip"2. Open "Boot" Scene3. Open Automated test window ("Support > Automated te... Read more
Console outputs errors when Render Texture Color Format is set to None a...
Reproduction steps:1. Open the user's attached "Camera Color Depth Error.zip" project2. Open the "Scene" Scene3. Enter the Play Mode... Read more
[HDRP] Missmatch of information in Eye sample project
There is a mismatch of information in the Eye sample project. Text states that the world scale is 1 and the actual parameter has 0.0... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default