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0
votes
Not Reproducible

Editor crashes upon entering the playmode when the graphics API is set t...

Vulkan

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1. Download the attached project and open 'scene' 2. In the Player settings, make sure that the graphics API is... Read more

0
votes
Fixed

[Profiler] Color changes are not reflecting on selecting Color Blind Mod...

Profiling

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Nov 16, 2018

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Version/s: 2018.1.0b1, 2019.1.0a9

Color changes are not reflecting on selecting "Color Blind Mode" in profiling timeline Steps to repro: 1. Create a new project. 2. ... Read more

0
votes
Won't Fix

JsonUtility.FromJsonOverwrite does not take exponents into account conve...

Scripting

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Sep 14, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.2.0a1, 2018.2.7f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open tester-attached project 2. Check the 'StringToDouble.cs' script 3. Drag the Script onto any GameObject 4. ... Read more

6
votes
Not Reproducible

GetResource errors in Prefab editing mode when using reflection probes

Scene Management

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Nov 07, 2018

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Version/s: 2018.3.0b1, 2018.3.0b8, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open "2018.3 empty project for bug report.zip" 2. Navigate to Project -> Assets and open "BugScene" 3. In the... Read more

0
votes
Fixed

Prefab is Instantiated unexpectedly when adding a GameObject to a Nested...

Asset - Database

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Oct 31, 2018

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Version/s: 2018.3.0b7

How to reproduce: 1. Create a new Project 2. Create a GameObject and drag it to the Project Window to create a Prefab out of it 3.... Read more

0
votes
By Design

Build-in Packages modules are being included in the project folder when ...

Packman

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Oct 17, 2018

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Version/s: 2018.2.0a1, 2018.2.4f1

To reproduce: 1. Create a new project for android 2. Go to package manager window 3. Choose Built-in Packages 4. Disable any of the ... Read more

1
votes
Fixed

Burst Compiler throws exceptions when building for UWP

Package: Burst

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Nov 04, 2018

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Version/s: 0.2.4-preview.37, 0.2.4-preview.12

Steps to reproduce: 1. Download 1097555_repro.zip 2. Switch platform to UWP 3. Build project on IL2CPP backend Expected results: Pr... Read more

0
votes
Won't Fix

Animation transition is delayed when the trigger is pressed

Animation

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.0f1, 2018.1.0a1, 2018.2.0a1, 2018.2.15f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached Test.zip project 2. Open the Animator window 3. Select Cube and enter the Play mode 4. Wait f... Read more

0
votes
Won't Fix

[Profiler] "Composite Overdraw" text is clipped in UI system preview win...

Profiling

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Nov 16, 2018

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Version/s: 2018.3.0b10

"Composite Overdraw" text is getting clipped in UI system preview window even on resizing window from profiler Steps to Reproduce: ... Read more

0
votes
Fixed

[Improved Prefabs] Is is possible to revert removed component without ha...

Scene Management

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Nov 16, 2018

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Version/s: 2019.1.0a10

Steps: 1. Create a GameObject with HingeJoint and Rigidbody on it 2. Turn it into prefab 3. Remove both components ==> They appear ... Read more

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