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Fixed in 5.3.1, 7.1.7



Found in [Package]

5.3.1, 7.1.7

Issue ID




[SRP] Changes are not applied to Material's Main Texture when using Material.mainTexture functions

Package: Scriptable Render Pipeline Core


How to reproduce:
1. Open the attached project's "" Scene labeled "SampleScene"
2. Enter the Play Mode
3. Inspect the "Drywall Panel" GameObject

Expected result: Texture scrolls around the GameObject
Actual result: Main Texture is not affected by the new assignment of Material.mainTextureOffset

Reproducible with: 2019.2.0b7(5.3.1, 6.7.1), 2019.2.18f1 (6.9.0, 6.9.2), 2019.3.0f4 (7.1.6, 7.1.7), 2020.1.0a18 (7.0.1, 7.1.7)
Not reproducible with: 2018.4.15f1 (4.1.0-preview), 2019.2.0b7 (5.1.0, 5.2.3)
Couldn't test with: 2017.4.36f1 (Package Manager does not exist)

Workaround: Apply changes to _BaseMap instead of _MainTex

  1. Resolution Note (fix version 5.3.1, 7.1.7):

    Fixed in Unity 2020.1.0a21

  2. Resolution Note (fix version 5.3.1, 7.1.7):

    Fixed in Unity 2019.3.8f1

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