Search Issue Tracker
[Input System] Console errors appear when you save Input Action asset af...
Steps to reproduce: 1. Create and open a new project with the "Input System" package 2. Create a new folder in the Project window an... Read more
Crash on FlareManager::Update when Flare Layer is added to a GameObject ...
Steps to reproduce: 1. Create a new HDRP project or open an existing one 2. Create an empty GameObject in any Scene 3. Add a "Flare ... Read more
Multiple EventSystem instances can be created from a prefab in one scene
Steps to reproduce: 1. Create and open a new Unity project 2. In the toolbar press "GameObject" > "UI" > "Event System" 3. Drag the ... Read more
2D Animation stops animating after unloading a scene with a 2D rigged ch...
1. Build any player with the project provided 2. Press either 'Load Async' or 'Load' button 3. On first load the character will anim... Read more
[2D] ArgumentException thrown continuously when GameObject assigned to "...
On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more
[Editor]Resizing the editor while multiple columns are set will cause re...
Dragging the resizable windows in the Editor will cause flickering corruption on some windows. This can be noticed with white/black ... Read more
"UnityEngine.dll" doesn't automatically reference its individual DLLs pr...
Reproduction steps: 1. Create a New Project and download "1205367.zip" 2. Copy the "ScriptAssemblies" folder from the projects "Libr... Read more
[2D Sprite] Preview of deleted texture is still visible in Sprite Editor...
Preview of deleted texture is still visible in Sprite Editor Window in Secondary Textures list Steps to reproduce: 1. Open attache... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more
[Probuilder] NullReferenceException is thrown on selecting "Gen Shadow O...
While creating new ProBuilder mesh child with inverted normals on selecting "Gen Shadow Obj" tool from ProBuilder window, NullRefere... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window