Search Issue Tracker
[ARFoundation] Constantly resetting ARSession causes an increase in the ...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Replace the X and Y coordinates in resetARSess.sh with the coor... Read more
[iOS][Mobile Notifications] UNITY_USES_REMOTE_NOTIFICATION is set to 1 w...
Repro steps: 1. Create a new project 2. Add Mobile Notifications package 3. Build the project 4. Open the .xcodeproj 5. Open Classes... Read more
Unity Editor Icon at the top left is blurry
How to reproduce: 1. Create and open a new Project 2. Observe the icon at the top left of the editor Expected Behavior: The Icon i... Read more
Memory usage of Logging remains high when the error messages in the Con...
How to reproduce: 1. Open the attached project "1264725.zip" 2. Open the "Test" Scene 3. In the Profiler window enable "Profile Edit... Read more
[URP][XR][Quest] Water looks bleached in MultiPass and the view is rende...
Repro steps: 1. Clone https://github.com/prefrontalcortex/BoatAttack branch "boat-attack-vr-2" 2. Build and Run on Quest Actual: On... Read more
FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce: 1. Open the attached 'BugProject.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: Fie... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce: 1. Open attached project "case1265714.zip" 2. Open Tools/My Window 3. Click once into the green area 4. Move the m... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce: 1. Create a new project 2. In the Project window select any Asset from the Packages folder 3. Duplicate the select... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce: 1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip) 2. Open the SampleScene 3. Open the Screen Pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Output Decals URP link in Learning Templates directs to HDRP Lit Decal Documentation
- Performing Undo Redo for Convert to Property action creates a ghost Node
- Crash on GameObject::IsActiveIgnoreImplicitPrefab when opening a specific project
- Default Input Action Asset creates unsaved changes when clicking on Button actions
- Crash on CleanupAfterLoad() when exiting Play Mode during Async Scene load/unload Events