Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
1
Found in
2019.3
2019.3.0f3
2020.1
Issue ID
1205366
Regression
No
'NextVisible(true)' fails when using [SerializeReference] and [HideInInspector] Attributes
Steps to reproduce:
1. Open user-supplied project
2. Select foo_test Serialized Object in the Project window
Expected: no errors are spammed in the Console
Actual: 'Did not enter visible children for serialize reference' errors are spammed in the Console
Reproduced in: 2019.3.0f4, 2020.1.0a19
Not reproduced in: 2017.4.36f1 (Script breaks), 2018.4.15f1 (Script breaks), 2019.2.18f1('SerializeReference' inaccessible due to protection level)
Note: Did not enter visible children for serialize reference
UnityEngine.Debug:LogError(Object)
FooEditor:TestSerializedPropertyNext() (at Assets/Scripts/FooEditor.cs:56)
FooEditor:DrawInspector() (at Assets/Scripts/FooEditor.cs:69)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
Add comment