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Colliders get displaced when a Terrain GameObject is added under a Kinem...
How to reproduce:1. Open the attached “terrain physics.zip” project2. Add a Terrain GameObject under the Tree GameObject in the Hier... Read more
Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce:1. Open the “T1571378_OverlayCam.zip“ project2. Open the “OverlayTest“ Scene3. Hover the mouse over the “Sphere“ Ga... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce:1. Open the attached project "IN-42120.zip"2. Build And Run the project for WebGL3. Open the Developer console in t... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps:1. Open project “Repro_latest.zip”2. Select the “AnimSyncMarker.asset” in the Project window3. In the Inspector w... Read more
UI Document button's text does not resize relatively when size in percen...
Reproduction steps:1. Create a new project2. Create a new UI Document and open it3. Place a button in the UI Document4. Select the b... Read more
Editor installation fails when installing with Android modules selected
How to reproduce:1. Open Unity Hub2. Install any Editor version with the Android module selected Expected result: Installation succe... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce:1. Open the “netcube“ project2. Open the “NetCube“ scene3. In the “Bootstrap” Prefab change the “Ip Address” to you... Read more
Searched text highlight glitches when opening dropdowns/highlighting inp...
Reproduction steps:1. Create a new project2. Open “Edit\Project Settings”3. Use the search bar to find existing text in the Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used