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Windows Editor Performance Timing Bar Time Labels overlap the Timing Pro...
Steps to reproduce: Create a Project on Windows with Developer/Internal Mode enabled Observe the Splash Screen Actual results: Timin... Read more
Incorrectly baking lighting when consecutively loading multiple scenes w...
Steps to reproduce:1. Open the “IN-107577” project2. Open the “OutdoorsScene” scene3. Select “BakeLights” from the “REPRO” menu item... Read more
Poor visibility of Save button in "Light" Editor theme
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
A TextMeshPro TextField is switched to an un-relevent font when adding a...
How to reproduce:1. Open the “6_0_Test.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected result: Both TextField... Read more
Template title and description overlap with each other in the Shader Gr...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
Script Component Header has a space in the Inspector window when adding ...
Steps to reproduce:1. Create a new Unity project using the Universal 3D template2. Create a Cube GameObject (GameObject > 3D Obje... Read more
Search window UI breaks when docked to Console tab
Steps to reproduce:1. Create new Unity project2. Open New Search window3. Make sure to have a saved result from search field (Save i... Read more
Warning about UniversalRenderPipelineGlobalSettings into URP Samples pac...
Steps to reproduce: Create a project with Unity 6.3 & URP 17.3.0 Inport URP Package Samples in the project Choose a sample and p... Read more
Long Shader Graph titles hide tab icon
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> From Template... Read more
2DLight component only renders when ShadowCaster2D components are within...
Reproduction steps:1. Open the attached “IN-103215.zip” project2. Open the “SampleScene”3. Build and Run for WebGL (File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build