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Profiler fails to pull data from the Player when Building And Running a ...
Reproduction steps:1. Create a new 3D (URP) project2. Go to File > Build Settings and enable the “Development Build“ and “Autocon... Read more
[M1] Downloads active list creates duplicates when downloading multiple ...
How to reproduce:1. Open HUB2. Click "Installs" on the left-hand side and then "Install Editor"3. Download multiple versions includi... Read more
[Android] Unstable FPS on a Player with an empty URP Scene when launched...
How to reproduce:1. Open the attached “IN-42393“ project2. In the “Project Settings” → “Player” → “Graphics API” add only “OpenGLES3... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Observe the text inside the Unity Version ... Read more
Resizing HUB whilst loading produces black artifacts on the sides when i...
How to reproduce:1. Change HUB to Light mode in Preferences > Appearance2. Close HUB and open it again3. Resize the window while ... Read more
“KeyNotFoundException” error is thrown when building the project with a ...
How to reproduce:1. Open the “EntitiesBug“ project2. Open the “SampleScene”3. Build the project and observe the Console (File > B... Read more
Entities window icons are affected by the Global Mipmap Limit value
How to reproduce:1. Open the “Entities_Window_Icons_Bug” project2. Open Entities Hierarchy window (Window > Entities)3. Change “G... Read more
Transform Component is not accessible inside the Player when RuntimeInit...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SamplScene.unity” Scene3. Enter the Play Mode4. I... Read more
[OpenXR] UnityEngine.XR.OpenXR.Features.MetaQuestSupport.MetaQuestFeatur...
Steps to reproduce:1. Open the attached project "TestVRBug.zip"2. Make sure Android Module is not installed3. Enter Play Mode4. Obse... Read more
Color selection by the mouse cursor is still enabled when the "Esc" butt...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used