Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.0a5
Issue ID
821731
Regression
No
[WindowsBootstrapper] VSTU gets selected because remembered in the registry, while it should be off because already installed
Steps to reproduce:
0. Preconditions: Installed VS2015, not installed VSTU.
1. Run DA and navigate to Components stage.
(Note: VSTU is selected by default).
2. Proceed to installation and finish.
3. Run DA again and navigate to Components stage.
Actual result: VSTU is selected (stored from previous installation).
Expected result: VSTU is not selected (as VSTU is already installed).
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Tags window completely breaks and throws Exception errors when Adding a Tag to a GameObject
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze due to rapid changes in "Total Time"
Resolution Note:
Replaced by Hub