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0
votes
Fixed

Specular Legacy Shader issue with TAA

Post Processing

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Mar 22, 2018

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Version/s: 2018.1.0b12

Repro: Open the Cample scene of this project or : Create a really shiny Specular Legacy Shader Add a Post Processing Layer and sele... Read more

0
votes
By Design

World Space Canvas position is ignoring Root Motion when animating Canva...

Animation

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Mar 02, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open my attached project 2. Enter Play mode Expected: canvas transform is affected by root motion Actual: canvas p... Read more

1
votes
Fixed

[LWRP] Errors thrown after deleting ShaderGraph package and reimporting ...

ShaderGraph

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Mar 02, 2018

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Version/s: 2018.1.0b9

1. Open attached "TestErrors" project 2. Righ click on Project window --> Reimport All Expected result: No errors appear on Consol... Read more

0
votes
Not Reproducible

AudioSource.bypassReverbZones doesn't work

Audio

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Mar 20, 2018

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Version/s: 2017.1.0b7, 2017.1.3p2

To reproduce: 1. Open the project, attached by the tester (bypassReverbBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Sel... Read more

0
votes
Won't Fix

A field in the Collider2D component is highlighted after "Use Auto Mass"...

Inspector Framework

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Mar 22, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Open QA's attached project 2. Select Cube gameobject 3. Enable "Use Auto Mass" in the "Rigidbody 2D" component Exp... Read more

0
votes
By Design

[Mobile] Rotation-related flicker using Screen.orientation

Mobile

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Mar 20, 2018

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Version/s: 2018.1.0b11

Reproduction steps: 1. Open the attached project. 2. Build it to a device (iOS preferably). 3. Swap between 'Portrait' and 'Portrait... Read more

1
votes
Won't Fix

WaitForEndOfFrame is not executed when using the Editor frame-step

Scripting

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Mar 21, 2018

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Version/s: 2017.3.0p3

Reproduction steps: 1. Open the attached project "DebugUpdateOrder.zip"; 2. Open the example scene; 3. Enter a play mode and observe... Read more

0
votes
Fixed

2D particle system is colliding with 2D colliders even when Collider is ...

Physics2D

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Mar 18, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open my project attached 2. In Hierarchy window, select both particle systems (PS2D and PS3D) Expected: both parti... Read more

0
votes
Won't Fix

CompilationPipeline.GetAssemblyNameFromScriptPath returns the wrong asse...

Scripting

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Mar 21, 2018

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Version/s: 2018.2.0a6

How to reproduce: 1. Open the attached project 2. Open the Test Runner 3. Run the 'NewTestScriptsimplePasses" test, it fails Actual... Read more

0
votes
Won't Fix

Scene is rendered white with Deferred + HDR on WebGL/Facebook WebGL player.

WebGL

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Mar 22, 2018

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Version/s: 2017.3.0f3, 2018.1.0b12

The scene is not rendered when all the Post processing effects are disabled on WebGL/Facebook WebGL player built using OpenGLES 3.0 ... Read more

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