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TreeView Child display toggle styling becomes reversed when clicking and...
Reproduction steps:1. Open the attached project "IN-35851_mctv_drag_bug.zip"2. Click MCTVBUG > TEST in the menu bar3. Drag one el... Read more
"Processing assembly Library/Bee/artifacts/1900b0aEDbg.dag/Assembly-CSha...
How to reproduce:Open the attached project "SampleProject5.zip" Expected results: No errors in the Console windowActual results: "Pr... Read more
Variable is set to a different value from the selected enum value in the...
Reproduction steps:1. Open the attached project “MergeModeBug.zip”2. Open "SampleScene"3. Enter Play mode Expected result: Console l... Read more
Can't add transitions between animation states in the Animator window
Reproduction steps:1. Create a new project2. Create an Animation Controller and open it3. Select "Any State" or "Entry" and click "M... Read more
Typo in Linux commands in the "Install the Unity Hub" page
Reproduction steps:1. Open "https://docs.unity3d.com/hub/manual/InstallHub.html"2. Search for "signedby" Expected result: "signedby"... Read more
Containers' height doesn't expand when text wraps
How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more
LOD Group Component Meshes do not change when the Scene view is closed
How to reproduce:1. Open the “LOD_Bug” project2. Open the “SampleScene”3. Select the “2 by 3” Editor Layout4. Enable the “LODTest” S... Read more
BaseColor in LitShader is rendered as green if a value of color is 0.000...
How to reproduce:1. Open the user’s attached “setColorDefaultURP.zip” project2. Open Player Settings > Player > Other Settings... Read more
VFX Shader Graph generates warnings when reimporting a VFX asset
How to reproduce:1. Download and open the attached project2. Open the VFX graph for "MobsCommon_LastWarning_Direction" asset3. Reimp... Read more
Input Actions window appears with no name when canceling unsaved changes...
Reproduction steps:1. Open the attached project “NoName”2. In the Project window open “Assets/New Controls.inputactions”3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used