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[Linux] Editor assertion causes Test Runner to fail when executing it in...
Reproduction steps:1. Open the attached "Test Project" project2. Open Window > General > Test Runner window3. Select "PlayMode... Read more
Game view becomes black and the Scene window becomes grey, “ArgumentOutO...
How to reproduce:1. Create a new project using a 3D URP or HDRP Core template2. Change the name or delete the “SampleScenereProfile”... Read more
Editor stays on DX11 when changing Graphics API to DX12
Reproduction steps:1. Create a new Project2. Open Edit > Project Settings > Player Window3. Under “Other Settings” uncheck “Au... Read more
The terrain appears darker when "Per-pixel Normal" is enabled
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/New Scene.unity” Scene3. Observe the Scene View4. In the... Read more
Bunch of shader warnings on new 3D HDRP and HDRP Sample Scene template p...
Open any HDRP project on mac with recent version. I used 2023.2.a19 with simple 3D HDRP template. expected: console is clear result:... Read more
Crash on NavMeshQuery::UpdateNeighbourLink when entering Play Mode in a ...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/StinkyScene.unity scene3. Enter Play Mode4. Observe... Read more
Deferred Job arrays don't work when cast to a NativeSlice
Reproduction steps:1. Open the attached project "Deferred_NativeSlice_Bug"2. Enter Play mode3. Observe the Console log4. Open EntryP... Read more
Crash on mono_jit_runtime_invoke when updating to Collections 1.2.4 and ...
Reproduction steps:1. Open the user’s attached project2. Open the Package Manager window and select the “Collections“ package3. Upda... Read more
NativeList with WriteOnly Attribute causes a memory leak when exiting Pl...
How to reproduce:1. Open the “MeshBreaker“ project2. Open the “SampleScene”3. Enter Play mode then exit Play mode and observe the Co... Read more
"There are 2 settings providers with the same name Preferences/Jobs in U...
Reproduction steps:1. Open the attached “repro-project“ project2. Observe the Console Expected result: No warnings are thrownActual ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used