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0
votes
Won't Fix

GrabPass with "Queue" = "Transparent +1" unlits the surface of unrelated...

Shaders

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Jul 29, 2016

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Version/s: 5.4.0f3

Reproduction steps(GIF attached): 1. Open attached project. 2. Select "Main camera" game object. 3. Go to "GameObject > Align View T... Read more

0
votes
Won't Fix

Button with animator is not working after setting it not active and acti...

UI

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Aug 08, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Open and play BugScene scene 3. Click on the button in the left (The button has an... Read more

0
votes
Fixed

PlayerLoop internal function has been called recursively when building a...

Asset Loading

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Press play. 4. Inspect the console. Result, e... Read more

9
votes
Not Reproducible

Dragging childed image prefab into canvas as a child object does not upd...

UI

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Aug 09, 2016

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Version/s: 5.4.0f3

Repro steps: 1. Open "Canvas.zip" project; 2. Open "scene" scene; 3. From the Assets folder drag the object "DragMe" on Canvas in th... Read more

0
votes
Fixed

[iOS] string.Intern() is extremely slow on IL2CPP builds

IL2CPP

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Aug 08, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS device. 3) Tap the screen once. Wait for a message ... Read more

0
votes
Won't Fix

[Android] Kindle Fire crashes after Handheld.PlayFullScreenVideo completed

Android

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project 'New Unity Project.zip' and open in Unity. 2) Build project and run on a device. 3... Read more

0
votes
By Design

[TwoColumnLayout][Selection.activeObject] doesn't update when object is ...

Scripting

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Aug 08, 2016

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Version/s: 5.3.5f1

Reproduction steps(GIF attached): 1. Open the attached project. 2. Open the "1" scene. 3. Go to "Window > My Window". 4. Select "New... Read more

0
votes
Fixed

[Shaders] Compilation fails on 5.5 if the entire CGPROGRAM is written in...

Shaders

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Aug 09, 2016

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Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project 2. Select 'Occlusion' shader (Assets/AmplifyOcclusion/Resources) 3. Notice there is a ... Read more

3
votes
Fixed

Crash on "GameObject::ActivateAwakeRecursivelyInternal" using "Undo" fun...

Scene Management

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Aug 09, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open the attached project. 2. Open the "Scenes > TestAnim" scene. 3. Expand the "Spider" game object in the h... Read more

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