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“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
UpdateRendererBoundingVolumes process takes more time when disabled Rend...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
"ArgumentNullException: Value cannot be null" error is thrown when selec...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, double-click on the “Assets/Example/UXMLDocument.u... Read more
[Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM ...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Login or Sign Up4. Create a new Workspace5... Read more
Visual Studio debugger doesn't show full properties of animation variabl...
How to reproduce:1. Open the "IN_42078" project2. Open the "Cube Controller" script3. Uncomment lines 32-33 and add breakpoints to l... Read more
Player flickers to a black screen when built on macOS
How to reproduce:1. Open the attached “IN-5872” Google Drive project2. Build and Run the project with the “UnityChanKAGURA_HDRP” Sce... Read more
Native RenderPass framebuffer sample does not work on Intel macOS when t...
Reproduction steps:1. Open the “bug-repro.zip“ project2. Open the “Main” scene3. Observe the Game view4. Open Build Settings and swi... Read more
Crash on -[IOGPUMetalDeviceShmem initWithDevice:shmemSize:shmemType:].co...
Reproduction steps:1. Open the attached project “CrashRepro”2. Enter the Play Mode3. Press “Start”4. Wait a few seconds and press on... Read more
[Android] [Quest 2] VFX Graph with Output Particle Quad shader and Alpha...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run on a... Read more
[Android] Addressables Crash on Player Build with IL2CPP ARMv7 due to il...
Reproduction steps:1. Open the attached project “AddressableProject”2. Ensure IL2PP and ARM7 are enabled in “Project/Player/Configur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used