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Cut doesn't delete the object
How to reproduce: 1. Open/create any project 2. Select "Main Camera" game object in the scene 3. Press Ctrl/Cmd + x 4. Try to mo... Read more
Crash when entering Play Mode with an object having "Use Fast Midphase" on
Reproduction steps: 1. Open the attached project “Bug - NELT RaycastCrash” 2. Enter the Play Mode 3. Click around in the Game Vie... Read more
[Quest 2] VR output is laggy or freezes when the Profiler window is acti...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Open the Profil... Read more
"BuildFailedException: Oculus Utilities Plugin with OpenXR only supports...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build the Player (File > Build And Run) 3. Observe the Console Window ... Read more
Asset artifact downloaded from Accelerator but the asset still gets reim...
Reproduction steps: 1. Run Accelerator 2. Import the “BugCachedAssetsReimport” project using the following command line: {{"PATH_T... Read more
Block is not removed from context when converting it to Subgraph
How to reproduce: # Import the attached VFX # Convert Set Velocity from Direction & Speed to Subgraph # Observe that Subgraph ... Read more
Crash on VFXMemorySerializer::StoreObjects when converting to Subgraph B...
How to reproduce: # Import the attached package # Convert Set Velocity from Direction and Speed to Subgraph Block Notes: * ... Read more
Memory leak when unfocusing editor with a second undocked Game view usin...
Reproduction steps: 1. Open the attached project “leak.zip“ 2. Open a second Game view window (Right click on Game view tab > Add ... Read more
Particles affected by a ForceField behave differently when in Edit/Play ...
Reproduction steps: 1. Open the attached project “ParticlesForceField” 2. Open Scene “Assets/_Workspaces/Tests” 3. Select the “SaltD... Read more
[Oculus] Lights causing artifacts when Forward+ Rendering is selected
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Connect Ques... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL