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"BuildFailedException: Oculus Utilities Plugin with OpenXR only supports...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. Observe the Console Window E... Read more
[XR] Disabling Oculus then building for android fails to launch applicat...
After building a project for Oculus then disabling the Oculus plugin in the player settings and building for another android device ... Read more
[Oculus] Application crashes with signal 11 (SIGSEGV), code 1 (SEGV_MAPE...
Reproduction steps:1. Open the attached user's project "MyRCTTestProject.zip"2. Switch to Android3. Build for Quest 2 Expected resul... Read more
[Quest][URP][Vulkan] Depth Texture increases frame times with Vulkan on ...
Reproduction steps:1. Open the attached user's project "SaveTheCows - Copy.zip"2. Switch to Android3. Make sure that Graphics API is... Read more
[Oculus] TryGetAvailableDisplayRefreshRates does not return available re...
Reproduction steps:1. Open the attached "1422423.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Con... Read more
[XR][Oculus] VR TryRecenter does not work with Oculus Rift
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Press the "R" key Expected result: View recentersActual r... Read more
[Oculus] Quest 2 does not gain focus when user closes system keyboard wi...
dReproduction steps:1. Open the attached user's project "ScrollRectTest.zip"2. Build the project for Quest 1/2 and start the applica... Read more
[Quest] Performance.TryGetAvailableDisplayRefreshRates doesn't work when...
Reproduction steps:1. Open the "90Hz OpenXR" Scene in the attached project "VR Sandbox.zip"2. In File > Build Settings make sure ... Read more
[Oculus] Haptics do not work in Play mode
Reproduction steps:1. Open the attached "1414149.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Hover a control... Read more
[Oculus] Unity crash when entering Play mode for the 2nd time with OVRSe...
Reproduction steps:1. Open the attached project ("2020.2.7-xrtest.zip")2. Open the "SampleScene" scene3. Enter and Exit Play mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component