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Particle systems that use meshes flicker in Player when GPU Instancing i...
How to reproduce:1. Open the attached "IN-95300" project2. Open the “Build Settings” window3. Switch the target platform to “Android... Read more
Scroll bar in Animator window resets to top when making changes to layers
How to reproduce:1. Open the attached “IN-94495” project2. Open the “SampleScene”3. In the Animator window, scroll to the bottom and... Read more
UI Images without Sprites become invisible when loaded additively within...
How to reproduce:1. Open the attached "IN-89298" project2. Open the “BagatelleBoard1” Scene and enter Play mode3. Observe the “Bagat... Read more
Custom motion vectors appear as zero vectors when rendering with RenderM...
Reproduction steps:1. Open the attached “MotionVectorTest.zip” project2. Open the “Assets/OutdoorsScene.unity“ Scene3. Make sure tha... Read more
UI Toolkit Debugger's buttons stop functioning when expanding/folding el...
Steps to reproduce:1. Open the attached "IN-93172" project2. In Assets folder navigate to Datas → gamefaqs_eng and open it3. Right c... Read more
The text is distorted when using UIToolkit Advanced Text Generator with ...
How to reproduce:1. Open the “FontIssueStripped.zip“2. Navigate to the “Assets > Editor“ folder in the Project windows3. Open the... Read more
MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollid...
How to reproduce:1. Open the attached “IN-94579” project2. Open the “SetSeparationBug” scene3. Enter Play mode4. Press the “ScriptHo... Read more
Shortcut bind is removed when editing shortcut and clicking outside the ...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Do... Read more
Global shortcut bind is set to default instead of previous value when se...
How to reproduce:1. Create and open a new project2. Open Shortcut Manager (Win: Edit > Shortcuts, Mac: Unity > Shortcuts)3. Se... Read more
BakeTrailsMesh Errors in the console when the Trails module of the parti...
Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask