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"unity-radio-button-group__container" element is not referenced when cal...
Reproduction steps: 1. Open project “Radio Button Group.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Ex... Read more
Decal is not drawn when using Deferred Rendering, a Rendering Layer, and...
Reproduction steps: 1. Open project “2022URPDecalLayer.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe Game view Exp... Read more
NullReferenceException is thrown when assigning null to LocalizeStringEv...
Reproduction steps: 1. Open project “LocalizeStringEvent Exception Test.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Observe... Read more
[Linux][IL2CPP] Player is not killed when using xkill command
Reproduction steps: 1. Create a new 3D project 2. Click Edit > Project Settings > Player > Other Settings 3. Set Scripting Backen... Read more
[Linux] Text is duplicated when pasted into a search field
Reproduction steps: 1. Create a new 3D project 2. In the Hierarchy window, find the search field and paste something or 3. Click... Read more
[Scene Contextual Menus] Cut, Copy, Paste, Duplicate and Delete are pres...
Steps to reproduce: # Create a 2D/3D URP project # Add any object in the "Hierarchy" window # Go to Scene view, but do not sel... Read more
The Localization Tables window does not refresh when entries are inserte...
Reproduction steps: 1. Open the "IN-43200.zip" project 2. In the Localization Tables window, open the "Edit Table Collection" tab ... Read more
The Rotation of Child GameObject with the Interpolating RigidBody is set...
How to reproduce: 1. Open the user-attached project “RotationBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Change t... Read more
[Shader Graph] Shader graph is still dark when using Light Mode
How to reproduce: 1. Open/Create a URP project 2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select Light ... Read more
[VFX Graph] VFX graph is still dark when using Light Mode
How to reproduce: 1. Open/Create a URP/HDRP project 2. Unity/File -> Preferences/Settings -> General -> Editor Theme, and select L... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL