Search Issue Tracker
By Design
Votes
0
Found in
2021.3.27f1
2022.3.1f1
2023.1.0b19
2023.2.0a18
Issue ID
UUM-39684
Regression
No
Cut doesn't delete the object
How to reproduce:
1. Open/create any project
2. Select "Main Camera" game object in the scene
3. Press Ctrl/Cmd + x
4. Try to move the object
5. Select "Directional Light" and press Ctrl/Cmd + x
Expected result: After cut, the object is deleted
Actual result: After cut, the object's properties still can be changed and if another object is cut, the first object reappears
Reproducible with: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
This behavior is replicating the one from OS systems.
Cutting is not destroying the object, it will wait for the paste action to actually be performed by moving the object in the scene, or in another scene, or under another gameobject if selecting "Paste as child".