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[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps: 1. Create a new 3D project 2. Click Window > Unity Version Control 3. Observe the text inside the Unity Versi... Read more
Resizing HUB whilst loading produces black artifacts on the sides when i...
How to reproduce: 1. Change HUB to Light mode in Preferences > Appearance 2. Close HUB and open it again 3. Resize the window whi... Read more
“KeyNotFoundException” error is thrown when building the project with a ...
How to reproduce: 1. Open the “EntitiesBug“ project 2. Open the “SampleScene” 3. Build the project and observe the Console (File ... Read more
Entities window icons are affected by the Global Mipmap Limit value
How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more
Transform Component is not accessible inside the Player when RuntimeInit...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SamplScene.unity” Scene 3. Enter the Play Mo... Read more
[OpenXR] UnityEngine.XR.OpenXR.Features.MetaQuestSupport.MetaQuestFeatur...
Steps to reproduce: 1. Open the attached project "TestVRBug.zip" 2. Make sure Android Module is not installed 3. Enter Play Mode... Read more
Color selection by the mouse cursor is still enabled when the "Esc" butt...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. In the Hierarchy... Read more
[Linux] Editor assertion causes Test Runner to fail when executing it in...
Reproduction steps: 1. Open the attached "Test Project" project 2. Open Window > General > Test Runner window 3. Select "PlayMode... Read more
Game view becomes black and the Scene window becomes grey, “ArgumentOutO...
How to reproduce: 1. Create a new project using a 3D URP or HDRP Core template 2. Change the name or delete the “SampleScenereProfil... Read more
Editor stays on DX11 when changing Graphics API to DX12
Reproduction steps: 1. Create a new Project 2. Open Edit > Project Settings > Player Window 3. Under “Other Settings” uncheck “Au... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL