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Fixed

Fixed in 2023.2.0a20

Votes

1

Found in

2023.2.0a18

Issue ID

UUM-37965

Regression

Yes

Editor stays on DX11 when changing Graphics API to DX12

-

Reproduction steps:
1. Create a new Project
2. Open Edit > Project Settings > Player Window
3. Under “Other Settings” uncheck “Auto Graphics API for Windows”
4. In the “Graphics APIs for Window” List drag the “Direct3d12” item to the top of the list
5. Restart the Editor

Expected result: The Editor starts using DX12
Actual result: The Editor does not start using DX12 and stays on DX11

Reproducible with: 2023.2.0a18
Not reproducible with: 2021.3.26f1, 2022.2.21f1, 2023.1.0b19, 2023.2.0a17

Reproducible on: Windows 10

  1. Resolution Note (fix version 2023.2.0a20):

    Fix a bug, where the editor is running DX11, although DX12 is selected.

Comments (1)

  1. Lionious

    Jun 09, 2023 07:32

    is that problem getting a fix in the next versions ? if so which version?

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