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Issue ID




Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used



Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/SamplScene.unity” Scene
3. Enter the Play Mode
4. In the Game View, observe the text and the pink triangle Sprite
5. Exit the Play Mode
6. Build the Player (File > Build And Run)
7. Observe the Player

Expected result: A pink triangle Sprite and the text “hello (0.00, 0.00, 0.00)” are visible in both the Player and the Game View
Actual result: An error message “something broke at: …” is visible in the Player instead, resulting in a discrepancy between the Game View

Reproducible with: 2021.3.26f1, 2022.3.1f1, 2023.1.0a22
Not reproducible with: 2023.2.0a16
Fixed in: 2023.1.0a23

Reproducible on: Intel MacOS 13.3.1

Note: In the 2020.3.48f1 and 2021.3.26f1, and 2022.2.21f1 versions, the triangle is not visible inside the Game View

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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