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[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...
How to reproduce: 1. Open project “iOSLegayJobs.zip” 2. Build for iOS and deploy to a device 3. In the Xcode’s Console window observ... Read more
Reimport all operation crashes Unity
Reproduced only once. 1. Open attached project 2. Reimport All ==> Unity crashes Read more
[HDRP] Lit material preview is rendered incorrectly with a mask map
Does not reproduce on: {*}2022.3.59f1{*}, *6000.1.0b9* Reproduces only on: *6000.0.41f1* Steps to reproduce: 1) Start a ne... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce: 1. Open and "Build and Run" user-supplied project 2. Check the size of the app on the device by holding on the a... Read more
Scene Gizmo background turns to black when turning it off then entering ...
How to reproduce: 1. Open project "OrientationGizmo.zip" 2. In the Scene window right-click two lines near the Scene Gizmo and selec... Read more
The frame rate is inconsistent and not maintaining a stable target FPS w...
How to reproduce: 1. Open the “PauseTest2022” project 2. Open the SampleScene 3. Enter Play Mode 4. Observe the FPS in the Game ... Read more
GUI Items are not found and highlighted when using Highligher.Highlight(...
How to reproduce: 1. Open the attached 'project-1223530.zip' project 2. In the Editor select 'Window' > 'HighlightableEditorWindow' ... Read more
Crash on tlsf_free when entering Play mode
Reproduction steps: 1. Open the user’s attached project “Bullet_Hell.zip“ 2. Enter Play mode Expected result: The Editor does n... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more
Out of memory in GenerateSubAssetPathMaps when building addressables
Reproduction steps: 1. Open the attached project 2. Open OutdoorsScene Scene in the Assets folder 3. Go to the Window -> Asset Manag... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized