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0
votes
Fixed

Unused separation line is present in the Palette dropdown menu of the Ci...

Package: Cinemachine

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Sep 18, 2025

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Version/s: 3.1.4

Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more

1
votes
Won't Fix

[AR][Mobile] Using KudanAR custom package built project looks split on a...

Mobile

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Aug 27, 2019

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Version/s: 2019.1.0a6, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project "reproproject.zip" and open "SolarSystem.unity" scene2. Build for iOS or Android (if built for... Read more

0
votes
By Design

Particles do not move when displayed using the PreviewRenderUtility and ...

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Mar 27, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more

2
votes
Third Party Issue

"NullReferenceException: Object reference not set to an instance of an o...

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May 22, 2024

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Version/s: 2021.3.38f1, 2022.3.27f1, 6000.0.0f1

How to reproduce:1. Open the “bug test“ project2. Open the “SampleScene“3. Drag and Drop “Button“ Prefab to the Scene4. Open the “Ma... Read more

0
votes
Fixed

"NullReferenceException" is thrown when a Scene is loaded additively

HD RP

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Dec 13, 2023

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Version/s: 2023.2.4f1, 2023.3.0a19

How to reproduce:1. Open the attached project "DeleteMe1.zip"2. Open File>Build Settings…3. Enable Development Build4. Build And ... Read more

0
votes
Fixed

[HDRP] Debug mode will turn off if you move around in a scene

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) Open any scene, I used template2) Add a planar reflection probe3) Turn on any debug mode. I used Normal map4) Move around in the ... Read more

0
votes
Fixed

Artifacts appear when baking on HDRP + URP on-demand and using Shadergra...

Progressive Lightmapper

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Nov 18, 2022

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Version/s: 2023.1.0a20

Open [^Shader_Repro.zip] Open SampleScene.unity Notice how the lightmaps have serious artifacts Assign _shader 1 to _TestMaterial No... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more

0
votes
Fixed

[ShaderGraph] Pasting node with mouse doesn't paste near location of the...

Package: Shader Graph

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Dec 10, 2019

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Version/s: 7.1.8

This is confusing when you navigate elsewhere in the graph to paste a node, then when you paste it appears that nothing happens.Node... Read more

0
votes
Won't Fix

Textures loaded from Asset Bundles do not show size in the Inspector win...

Asset Bundles

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Feb 06, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Reproduction steps:1. Open the attached project "case_1217392-TextureStreamingAssetBundleIssue-2019.3.zip"2. In the top menu bar bui... Read more

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