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Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce: 1. Open any Unity project 2. Resize the Main Editor Window to fill the whole screen (the window must not be maximi... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more
Crash on (nvoptix) optixQueryFunctionTable when opening project or light...
Create a new project. Close the editor. Open the project with -force-vulkan. => Crashes the editor with the following stack trace: ... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
[Android] Black squares or white squares appear in random locations on t...
Steps to reproduce: 1. Open the attached “FlickeringTerrainIssue” project 2. Open “AlienMap” scene 3. Delete “AlienMap_Main_Grp/A... Read more
Project Browser slider doesn't get reset after selecting any item in Fav...
How to reproduce: 1. Create a new project 2. Set the Project window slider to a non-default value (e.g. highest value) 3. Type 't:sc... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce: 1. Open attached project (1223809.zip) 2. Enter Play Mode 3. Observe the sprites in the Game window Expected resu... Read more
[Android] build fails when setting keystore path via script as a string ...
To reproduce: 1. Open attached project "655009_SignGradle.zip" 2. Make sure keystore path is set with "PlayerSettings.Android.keysto... Read more
SceneManagerSetup::IsValid returns true for setup which has active scene...
Steps to reproduce: 1. Open attached project. 2. Execute menu item: BUG->ShowBug (several times) (it tries to RestoreSceneSetup) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Range slider mouse dragging in the Inspector breaks when a ListView with custom bindItem is added
- Splash Screen Logos are not rendered when there is a GameObject with the UIDocument Component in the Scene and this Component is disabled
- Tabs open with elongated width for their Label section when opening Properties for an Asset or Component
- AssetReferenceAtlasedSprite members can't be set in the Inspector window when sprites are packed in atlases
- Editor Tabs are highlighted when hovered over and they are behind Lock or Multiple Tab Navigational buttons