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0
votes
Won't Fix

Prefab's Transform Rotation is altered when imported from Blender

-

Feb 17, 2023

-

Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a24

Reproduction steps: 1. Open the attached project “BlenderImportBug“ 2. Open “Assets/Scenes/SampleScene.unity“ Scene 3. Open “Asse... Read more

0
votes
Not Reproducible

Objects are rendered in a different order when running the build in batc...

Graphics - LowLevel

-

Aug 27, 2020

-

Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce 1. Download the attached project from the Google Drive link 2. Create a standalone (Windows) build in a selected fo... Read more

0
votes
Fixed

In PortraitUpsideDown rotation image is upside down

Android

-

Dec 28, 2015

-

Version/s: 5.3.1f1

When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more

0
votes
Fixed

[IMGUI] Assertion failed errors when docking an editor window containing...

Window management

-

Feb 03, 2020

-

Version/s: 2020.1.0a22

1. Create a new project. 2. Install ProBuilder through the package manager. 3. Open the ProBuilder window. (Tools -> ProBuilder -> P... Read more

0
votes
Fixed

[Interactions] Some Interactions don't have the correct startTime, time ...

Package: Input System

-

Jun 20, 2019

-

Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/576 Affected Interactions: - Press: Press Only, Press and Release... Read more

3
votes
Fixed

Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...

Serialization

-

Sep 27, 2019

-

Version/s: 2019.3.0a8, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more

0
votes
Fixed

1373123 Visual scripting input node randomly receives On Released event ...

Package: Visual Scripting

-

Oct 18, 2021

-

Version/s: 1.7.5

*Important Note:* Please check the comments on the original FogBugz ticket. *Reproducible on:* * VS version: 1.7.5 * Unity version:... Read more

3
votes
Fixed

[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...

Shaders

-

Feb 20, 2016

-

Version/s: 5.3.2p3

Repro steps: 1) Open the project and TestShader.shader in it 2) In the frag function notice line 54: "fixed c = 5.0*x*x" 2) Select t... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

-

Dec 04, 2019

-

Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

-

Sep 25, 2019

-

Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more

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