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Crash when closing Unity Editor after creating Prefab root
Reproduction steps: 1. Open the attached project 2. Open “Assets/GameObject.prefab” 3. In the Hierarchy window click “GameObject” an... Read more
[Linux] Crash on RenderEventsContext::ExecuteCommandBuffers when creatin...
Reproduction steps: 1. Open the attached “IN_materialcrash” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter ... Read more
[Linux] Project Settings window cannot go over Build Settings window
How to reproduce: 1. Create or open any project 2. Open Build Settings and Project Settings windows 3. Make sure that both windows a... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps: 1. Make sure to have 2+ monitors connected to your system 2. Launch Unity and drag-n-drop its main window to a s... Read more
[URP] [HDRP] Instanced terrain is not visible in Baked Lightmap scene de...
Repro: 1) Create new URP (or HDRP) project. 2) Add terrain. 3) Bake (you can reduce resolution for faster bake times). 4) When bake ... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above. 2. Ensure that we have enough texel density in L... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more
TextMeshPro Input Field does not accept hyphens when content type is set...
How to reproduce: 1. Open project "inputfield.zip" 2. Go to Build Settings (Edit>Build Settings) 3. Build for the PC, Mac, iOS, or A... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
Custom package tests are not recognized when added to a project
Steps to reproduce: 1. Download the SingletonSystem package 2. Open the user's project 3. Open the “Package Manager” window (Wind... Read more
All about bugs
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