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0
votes
By Design

Quads with Transparent Unlit Shaders are positioned incorrectly in the G...

Shader System

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Jun 03, 2022

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Version/s: 2019.4.38f1, 2020.3.34f1, 2021.3.2f1, 2022.1.0f1, 2022.2.0a12

How to reproduce:1. Open the user's attached project2. Open scene BugReport/Bug3. Press the Play button4. Observe the movement of th... Read more

0
votes
Won't Fix

PointerEventData.pointEnter is always null when Cursor.lockState = Curso...

UI

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Jan 13, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Open "_root" scene3. Enter play mode4. Click on Game View and hover over the Button5. ... Read more

0
votes
Fixed

UI Toolkit Debugger throws Null Reference Exceptions when the user types...

UI Toolkit Dev Tools

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Oct 27, 2022

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Version/s: 2022.1.21f1, 2022.2.0b10, 2023.1.0a16

How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more

1
votes
Fixed

[TextureCompression] Multiple errors appear in the Console window when r...

Texture

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Nov 18, 2022

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Version/s: 2021.3.13f1, 2022.1.22f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

Steps to reproduce:1. Open the user's attached project2. Reimport the “Assets/Minimal/Minimal Template.scenetemplate“ asset3. Observ... Read more

1
votes
Won't Fix

Popup windows do not close when clicking outside of their window if they...

IMGUI Framework

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Aug 03, 2022

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Version/s: 2023.1.0a5

How to reproduce:1. Open the attached project "PopupWindowsOpenedFromModalWindowsBug.zip"2. Open Bug Report>Open Modal Window3. I... Read more

0
votes
Fixed

Analytics package reports errors with absolute path

Package: Analytics

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Dec 03, 2019

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Version/s: 3.3.4

How to reproduce:1. Create a new project2. Install Analytics package3. Try to produce an error related to Analytics package Expected... Read more

0
votes
Fixed

-profiler-maxusedmemory cmdline option doesn't work

Profiling

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Jan 09, 2020

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Version/s: 2018.3.0a1

-profiler-maxusedmemory has no effect in standalone player builds. This prevents users to configure optimal value to maintain the lo... Read more

0
votes
Fixed

HDRP foldout is indented in the Graph Inspector while URP/Built-in is not

Package: Shader Graph

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May 27, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "ShaderGraph.zip" project2. Open the "New Shader Graph" Shader Graph3. Observe the Grap... Read more

0
votes
Fixed

[Terrain] Assertion and errors fail if Terrain is selected in Hierarchy ...

Terrain

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Jan 13, 2017

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Version/s: 5.6.0b3

I have same terrain asset in PlayScene and NetWorkScene in my project. When Terrain is selected in Hierarchy / Inspector and Network... Read more

4
votes
Fixed

Importing FBX files crashes Unity when using an AssetPostprocessor

Asset - Importers

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Feb 11, 2020

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Version/s: 2019.3, 2020.1.0a17, 2020.2

How to reproduce:1. Open the attached2. Wait for the assets to import Expected result: Assets are imported successfullyActual result... Read more

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