Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0a3
2019.3.0f6
2020.1
2020.2
Issue ID
1223530
Regression
Yes
GUI Items are not found and highlighted when using Highligher.Highlight() method
How to reproduce:
1. Open the attached 'project-1223530.zip' project
2. In the Editor select 'Window' > 'HighlightableEditorWindow'
3. In the HighlightableEditorWindow select 'Highlight me'
Expected result: the 'Highlight me' button is highlighted
Actual result: the 'Highlight me' button is NOT highlighted
Reproducible with: 2019.3.0a3, 2019.3.4f1, 2020.1.0a25, 2020.2.0a1
Not reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.0a2
Note: a message is thrown in the Console window stating the following: "Item Highlight me not found in window HighlightableEditorWindow."
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_get_hazardous_pointer when running Play Mode tests in a specific project
- [iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-screen keyboard when the System preferred language is set to Korean
- [Usability] No warnings when creating the selector with the duplicate name
- [sw-unity-6-1] Shadergraph panning area size is constant regardless of the size or the zoom level
- [Android] Arabic characters are not displayed when the font falls back to the OS font
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a7