Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
772263
Regression
No
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce:
1. Download and import attached project.
2. Open scene: visualization
3. Select particle system with name 'Blue' in hierarchy.
4. Uncollapse collision module of particle system component.
5. Inspect particle collider visualization in scene view.
Expected result: Colliders are the same size as cubes.
Actual result: Collider visualization does not scale on transform.
Notes: Collision works perfectly, only visualization is not appropriate size.
Reproduced on: 5.4.0b7, 5.3.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Volume numeric fields allows adding unlimited number in numeric field which breaks UI, no character limit
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
Add comment