Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b7
Issue ID
772263
Regression
No
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce:
1. Download and import attached project.
2. Open scene: visualization
3. Select particle system with name 'Blue' in hierarchy.
4. Uncollapse collision module of particle system component.
5. Inspect particle collider visualization in scene view.
Expected result: Colliders are the same size as cubes.
Actual result: Collider visualization does not scale on transform.
Notes: Collision works perfectly, only visualization is not appropriate size.
Reproduced on: 5.4.0b7, 5.3.2p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment