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Won't Fix

Votes

0

Found in

6000.0.41f1

Issue ID

UUM-99306

Regression

Yes

[HDRP] Lit material preview is rendered incorrectly with a mask map

-

Does not reproduce on: {*}2022.3.59f1{*}, *6000.1.0b9*

Reproduces only on: *6000.0.41f1*

Steps to reproduce: 

1) Start a new HDRP sample scene

2) Select any material with a mask map assigned to it (Bamboo_A for example)

3) Expland material preview in the inspector

4) Observe broken exposure on the material's preview

Notes: Deleting mask map input fixes the issue as well as entering the playmode. However when compared to other editors, there's still a visual discrepancy – material preview is darker.

  1. Resolution Note:

    Too low impact for a back-port.

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