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0
votes
Not Reproducible

Multiple errors are thrown when SetLifetime is set to Infinity in Initia...

Package: Visual Effect Graph

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Aug 02, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached " VFXGraphInfiniteLifetime.zip" project 2. Select the "Test" VFX Graph in the Project ... Read more

0
votes
Fixed

[Android] Normals not oriented properly on Adreno 2xx models

Android

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Feb 09, 2016

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Version/s: 5.3.2p1

To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more

0
votes
By Design

AssetPostprocessor does not update the Prefab hash and Components when i...

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Feb 01, 2024

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Version/s: 2021.3.35f1, 2022.3.19f1, 2023.2.9f1, 2023.3.0b6

How to reproduce: 1. Open the “postprocessor-hash” project 2. Open the Hash Viewer window (Window > Hash Viewer) 3. Open the “Assets... Read more

0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Fixed

[ProBuilder] Box Selection for Vertices does not select all some Vertice...

Package: Probuilder

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Jan 13, 2020

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Version/s: 4.4.0

How to reproduce: 1. Create a new URP Template project 2. Import ProBuilder 3. Create a Shape with a large number of Vertices (A Sph... Read more

0
votes
Fixed

[IL2CPP] Building project with System.Data.Linq reference causes build e...

IL2CPP

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Jan 10, 2020

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Version/s: 2018.4, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project (.Net 4.x required) 2. Build the project with IL2CPP backend Actual result: The buil... Read more

0
votes
Duplicate

Cannot select objects from scene view if rendering to a texture during O...

Scene/Game View

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Feb 18, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project 2. Open scene "picktest" 3. Make sure that cube is visible in scene view 4. Run the sc... Read more

0
votes
By Design

[iOS] Crash after waking device from sleep when creating WebSocket with ...

iOS

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Jan 07, 2017

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Version/s: 5.5.0f3

After creating a WebSocket, if the device is locked and unlocked, the app crashes if HTTPS is used. Steps to reproduce: 1) Open the... Read more

0
votes
Fixed

[NavMesh] [Carving] Unnecessary face added if two of surface vertices ar...

AI

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Sep 19, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Bake navmesh if needed and notice that there's a thin line wh... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more

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