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The Prefab reference in the runtime data gets set to None when a propert...
How to reproduce: 1. Open the “BugPrefabLiveConversion“ project 2. Open the “SampleScene“ 3. In the Hierarchy window, enable the ... Read more
Gamepad is not removed when disconnected during entering play mode
- Open empty project in Unity - Install input system - Open input debugger - Connect Xbox gamepad via USB cable - Enter play mode - ... Read more
2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...
Steps to reproduce: 1. Open the original project "TestSpriteTextureMissing.zip" 2. Navigate to Project -> Assets -> Scenes and open ... Read more
Crash on free_alloc_internal when clearing Shader variants in certain pr...
How to reproduce: 1. Open the attached "ShaderCrashRepro" project 2. Open Project Settings… > Graphics 3. Press Save to asset 4.... Read more
[iOS] Screen tint in the player when Screen Recording, Screen Mirroring ...
How to reproduce: 1. Open the “IN_78685” project 2. In the Project Settings make sure Color Space is set to Linear and Color Gamu... Read more
[ProBuilder] Closing shape editor window while in play mode create a pre...
This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more
Crash on DrawLightProbeGizmoImmediate when selecting objects in Scene View
How to reproduce: # Open the user attached project # Enable Gizmos # In the Scene View click around on the objects # Observe the cr... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
[Regression][HelpTab] 2 segment separator lines are rendered in Help con...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Expand 'Help' context menu tab; 4. Observe element's rendering inside the ... Read more
Shader errors do not have info about originating subshader/pass
Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized